M

Cross-Platform Game Programmer at micro1

  • Contract
  • Remote, Remote

Cross-Platform Game Programmer
$20 - $120/hour
pay
Required Skills
c++
cocos2d-x
cross-platform development
game logic programming
physics simulation
ui programming
scene management
asset management
game engine architecture
optimization techniques
lua
javascript
ai training data creation
evaluation rubric design
virtual collaboration
remote work
written communication
verbal communication
documentation
knowledge sharing
peer review
autonomous work
About micro1
micro1 connects domain experts to the development of frontier AI models. Real-world expertise is turned into training data, evaluations, and feedback loops that improve how models perform. AI labs and enterprises use micro1 to train models and build reliable AI agents through advanced evaluations and reinforcement learning environments. Experts contribute directly to how AI systems learn, reason, and perform across domains like finance, healthcare, engineering, and more. Our platform identifies and vets top talent through an AI recruiter, enabling high-quality contributions at scale.
Our goal is to enable 1 billion people to do meaningful work by applying their expertise to AI. We’ve raised $40M+ in funding, and our AI recruiter has powered over 1 million AI-led interviews as our global network of experts grows into the human intelligence layer for AI.
Job Description

Job Title: Cross-Platform Game Programmer

Job Type: Contractor

Location: Remote

Job Summary:

Join our customer's team as a Cross-Platform Game Programmer, where your expertise will drive cutting-edge AI training and virtual development within the gaming industry. You will leverage your advanced Cocos2d-x and C++ skills to design, author, and execute realistic game programming scenarios, directly contributing to AI evaluation and training processes.

Key Responsibilities:

Create detailed and realistic AI training prompts simulating complex game development scenarios, including sprite management, physics, animations, scene transitions, UI elements, and core game logic.
Develop robust evaluation rubrics to assess AI-generated solutions and ensure industry-standard quality.
Execute and validate tasks created by yourself and other experts within a sophisticated virtual environment.
Utilize the Cocos2d-x engine’s scene graph, action system, and asset management capabilities to maximize training fidelity.
Collaborate remotely with other domain experts, sharing written and verbal insights to continually refine processes and benchmarks.
Document workflows, best practices, and findings in a clear, articulate manner to support AI system learning and team knowledge base.
Participate in reviews and provide constructive feedback on peer-created tasks and AI outputs.

Required Skills and Qualifications:

Expert-level proficiency in C++ and strong command of the Cocos2d-x game engine.
Proven experience authoring or executing game logic involving graphics, physics, or UI in cross-platform environments.
Exceptional written and verbal communication skills, with attention to clarity and detail.
Demonstrated ability to work autonomously in a remote, geographically distributed team setting.
Solid understanding of game engine architecture, asset pipelines, and optimization techniques.
Experience building or applying evaluation rubrics for technical work.
Commitment to high-quality code, documentation, and knowledge sharing.

Preferred Qualifications:

Familiarity with Lua or JavaScript bindings in Cocos2d-x.
Background in AI/ML data creation, validation, or training task design.
Experience with collaborative virtual R&D environments or simulation platforms.

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Published 14 days ago • Expires June 20, 2026 20:04